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Buffer size on SLScripting

Solved252 views29th November 2024protocol QAction SLScripting
3
Samuel Duarte [SLC] [DevOps Member]369 28th November 2024 0 Comments

Hi Dojo,

I’m developing an internal buffer for a protocol, and after performing calculations for the worst-case scenario, the buffer size is estimated to be around 1 MB.

Does this size have any noticeable impact on the SLScripting process memory? Should I consider reducing the buffer size?

Samuel Duarte [SLC] [DevOps Member] Selected answer as best 29th November 2024

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João Severino [SLC] [DevOps Catalyst]13.01K Posted 28th November 2024 0 Comments

Hi Samuel,

SLScripting is currently a 32-bit process that, by default, is shared across all elements running on a given agent. Consequently, the available memory is also shared among these elements.

While 1MB should not pose a problem on its own, it will depend on the expected number of elements created for that connector and the rest of the system’s components.

As a general rule, you should aim for the minimum footprint possible. However, 1MB is not critical by itself.

Samuel Duarte [SLC] [DevOps Member] Selected answer as best 29th November 2024
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